This is a simple repo to track and showcase my journey to recreate 20 games, using the list from The 20 Games Challenge.
I'm adding my own rules to this challenge.
No more, no less.
There are 10 steps with at least 2 games that you can choose from.
This means that by following this rule, by the end of it, I'll end up making exactly 20 games.
As an extra challenge, the 2 games in each step will be merged into 1 game, starting from game 11. This has many benefits, and the main ones are:
- Saving time
- Learn to create original game ideas from existing games
- Copyright becomes less of an issue
Just do what is necessary to replicate the core game.
Don't do advanced stuff (like networking, multiple levels, too much original artwork, etc.).
Only do max 1-2 Stretch goals, but no requirement.
This simply means that every game should have:
- Some simple menu (main, pause, and/or settings)
- One level (no more, no less)
- Win & loose conditions
- Zero bugs (yelp, good luck!)
All games and their source code should be publicly available through itch.io & GitHub.
Create a devlog video about the process of making each game throughout this challenge.
At the end of the challenge, create a summary video.
Publish them on YouTube.
Even if I only have a few hours per week to make these, I still want a time limit.
So from game 5 I'll be implementing this rule:
- Try to complete the game during the same week you started it
- Stop and move on to the next game after max 1 month
- Same time limit applies to the devlog