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MacOS, Apple Silicon, fix DOORSTOP_TARGET_ASSEMBLY path in run.sh - #254

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CptMoore merged 1 commit into
BattletechModders:masterfrom
alasla:patch-1
Aug 30, 2026
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MacOS, Apple Silicon, fix DOORSTOP_TARGET_ASSEMBLY path in run.sh#254
CptMoore merged 1 commit into
BattletechModders:masterfrom
alasla:patch-1

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@alasla

@alasla alasla commented Aug 30, 2026

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I had to remove
DOORSTOP_TARGET_ASSEMBLY="$additional_path/$DOORSTOP_TARGET_ASSEMBLY"
from run.sh to get unity doorstop to properly inject ModTek. Not sure why, but the addition of $additional_path was not necessary, and prevented doorstop from finding the assembly.

Apple M5 Pro
Tahoe 26.5.2

More details:

  • Running native BT through GOG
  • installed BTA using wine
  • doorstop did not hook in ModTek
  • I did some fussing around
  • splashed the latest ModTek release on top of the BTA install
  • altered run.sh as in this PR (remove $additional_path)
  • now everything works

I had to remove 
```DOORSTOP_TARGET_ASSEMBLY="$additional_path/$DOORSTOP_TARGET_ASSEMBLY"```
from run.sh to get unity doorstop to properly inject ModTek.  Not sure why, but the injection of $additional_path was not necessary, and prevented doorstop from finding the assembly.  

Apple M5 Pro
Tahoe 26.5.2

More details:
* Running native BT through GOG
* installed BTA using wine
* doorstop did not hook in ModTek
* I did some fussing around
* splashed the latest ModTek release on top of the BTA install
* altered run.sh as described
* now everything works
@CptMoore
CptMoore merged commit 10ee6c0 into BattletechModders:master Aug 30, 2026
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2 participants