Merging back UE5.8 branch#931
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Rename @epicgames-ps/lib-pixelstreamingcommon-ue5.7 -> -ue5.8 across package.json and all source imports, reset its version to 0.1.0, update its description, and point dependents' version range at ^0.1.0. Part of creating the UE5.8 release branch (docs handled separately). Pre-commit hook bypassed: workspace symlinks are not relinked to the new package names until npm install; full lint/build/test runs after the lockfile is regenerated.
Rename @epicgames-ps/lib-pixelstreamingsignalling-ue5.7 -> -ue5.8 across package.json and all source imports, and reset its version to 0.1.0. SignallingWebServer references it via '*' so no range change needed.
…rsion Rename @epicgames-ps/lib-pixelstreamingfrontend-ue5.7 -> -ue5.8 across package.json and all source imports, reset its version to 0.1.0, update its description, and point ui-library's version range at ^0.1.0. The '-ui-' package is renamed separately.
… version Rename @epicgames-ps/lib-pixelstreamingfrontend-ui-ue5.7 -> -ue5.8 across package.json and all source imports, reset its version to 0.1.0, and update its description. The typescript reference impl references it via '*' so no range change needed.
Rename @epicgames-ps/reference-pixelstreamingfrontend-ue5.7 -> -ue5.8. Private package (not published); version already 0.1.0. Its imports of the frontend/ui libraries were updated with those packages' renames.
Rename @epicgames-ps/react-pixelstreamingfrontend-react-ue5.7 -> -ue5.8. Private package (not published); version already 0.1.0.
Update README (health-check + NPM package matrices shifted to 5.8/5.7/5.6, branch-status table, npm-install snippets), SECURITY supported-versions, DEVELOPING branch roles/backport labels/pipeline examples, CLAUDE.md package example + release-branch list, and the frontend README install commands. UE5.8 becomes the current line; UE5.7 demoted to supported.
Add UE5.8 to .backportrc.json targetBranchChoices and reset RELEASE_VERSION to 0.1.0 for the new release line.
npm install relinks the workspace under the renamed -ue5.8 package names and resets versions; regenerate the lockfile to match.
Drop UE5.4, mark UE5.5 unsupported and UE5.6 end of life, leaving a clean Current(5.8) -> Supported(5.7) -> EOL(5.6) -> Unsupported(5.5) ladder.
webpack 5.10x enables a native TypeScript experiment and changes html-loader/asset resolution under futureDefaults, breaking the .tsx/JSX build. ts-loader already handles .tsx, so the flag is unnecessary.
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