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chore: promote development fixes to main - #527

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chsami merged 5 commits into
mainfrom
development
Aug 13, 2026
Merged

chore: promote development fixes to main#527
chsami merged 5 commits into
mainfrom
development

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@chsami

@chsami chsami commented Aug 13, 2026

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Summary

Promotes the current development fixes to main:

Validation

The promoted Jad, Herbiboar, and Auto Woodcutting plugin JARs were built against Microbot 2.6.19 and their Gradle test tasks passed. The Jewelry fix was previously merged through #483.

This PR will be merged only after GitHub reports a clean merge state and all attached checks pass.

runsonmypc and others added 5 commits July 28, 2026 08:23
* fix: gold tiara crafting and furnace/make-interface stalls

- Add GOLD_TIARA and rename TIARA to SILVER_TIARA in the Jewelry enum so both
  silver and gold tiaras resolve to the correct bar type
- Run the furnace lookup on the client thread (nearestOnClientThread) so the
  by-name scene-cache query no longer evaluates getName() per object via a
  blocking client-thread round-trip, which stalled the script ~2 min per craft
- Detect the SKILLMULTI make interface (group 270) used by tiaras and scope the
  make-option click to it (Optional.of(270), 13): fixes the 20s open-detection
  timeout and the inventory-misclick loop when crafted items already sit in the
  inventory

* chore(jewelry): add plugin version 1.0.1

JewelryPlugin had no version field, so the build fell back to DEFAULT_VERSION
(1.0.0). Add the required descriptor version field (patch bump) for the
gold-tiara / furnace-stall fixes.
Switch Jad prayers earlier, keep attack detection active while handling healers, and clear stale queued attacks.\n\nValidated by building JadPlugin against Microbot 2.6.19; contributor also reports successful in-game testing.
Bump Herbiboar to 1.2.6 and disable auto-retaliate through the maintained Rs2Combat helper rather than a hard-coded widget ID.\n\nValidated with HerbiboarPluginJar and the Gradle test task against Microbot 2.6.19.
Wait for root chopping to begin, then avoid re-clicking until animation ends or the Forestry event disappears. Also bump Auto Woodcutting to 1.8.5.\n\nValidated with AutoWoodcuttingPluginJar and the Gradle test task against Microbot 2.6.19. In-game validation was unavailable because no Agent Server instance was running.
@chsami
chsami merged commit 2eb8c89 into main Aug 13, 2026
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5 participants