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Fix QoL special attack handling - #529

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chsami merged 1 commit into
chsami:developmentfrom
MuffinKid23:fix-qol-special-attack
Aug 14, 2026
Merged

Fix QoL special attack handling#529
chsami merged 1 commit into
chsami:developmentfrom
MuffinKid23:fix-qol-special-attack

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@MuffinKid23

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Summary

  • align QoL special attack execution with the working AIO Fighter flow
  • stop caching/re-querying the current NPC and re-clicking Attack after attempting a spec
  • call Microbot.getSpecialAttackConfigs().useSpecWeapon() whenever QoL spec weapon is enabled, the player is not in full Guthan's, and the player is already interacting
  • bump QoLPlugin to 1.8.16

Testing

  • Confirmed in-game that QoL now swaps to the configured special attack weapon and activates special attack.
  • javac --release 11 -cp C:\Users\lobit\.microbot\microbot-2.6.19.jar;C:\Users\lobit\.runelite\microbot-plugins\QoLPlugin.jar ... SpecialAttackScript.java
  • javac --release 11 -cp C:\Users\lobit\.microbot\microbot-2.6.19.jar;C:\Users\lobit\.runelite\microbot-plugins\QoLPlugin.jar;<lombok-1.18.30.jar> ... PluginConstants.java QoLPlugin.java
  • Full Gradle build was not run locally because this Windows environment does not have the required Adoptium JDK 11 toolchain installed.

@chsami
chsami merged commit a662687 into chsami:development Aug 14, 2026
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2 participants