Skip to content

Bugfix Rebalance: Crusher melee attacks slow for 3.5 seconds (was 2 seconds) - #12977

Open
antlersss wants to merge 1 commit into
cmss13-devs:masterfrom
antlersss:crusher-slow
Open

Bugfix Rebalance: Crusher melee attacks slow for 3.5 seconds (was 2 seconds)#12977
antlersss wants to merge 1 commit into
cmss13-devs:masterfrom
antlersss:crusher-slow

Conversation

@antlersss

@antlersss antlersss commented Aug 20, 2026

Copy link
Copy Markdown
Contributor

About the pull request

Un-nerfs the crusher's melee slow from 2 seconds to 3.5 seconds, after bugfix #12241 nerfed them.

Explain why it's good for the game

Crusher is currently the weakest T3 caste in the game. We should not have nerfed it in the first place.

Additionally, bugfixes should not seek to actively rebalance the game. If returning code to intended behavior has the side effect of numbers or stats being changed, the fix should adjust their values accordingly to return balance to how it was beforehand.

Testing Photographs and Procedure

Screenshots & Videos

Put screenshots and videos here with an empty line between the screenshots and the <details> tags.

Changelog

🆑 Antlers
balance: Un-nerfs the crusher's melee attack slow after its bugfix, returning it to 3.5 seconds
/:cl:

@github-project-automation github-project-automation Bot moved this to Awaiting Review in Review Backlog Aug 20, 2026
@cmss13-ci cmss13-ci Bot added Balance You need to be a professional veteran game maintainer to comprehend what is being done here. size/XS Denotes a PR that changes 0-19 lines, ignoring generated files. labels Aug 20, 2026
@Red-byte3D

Copy link
Copy Markdown
Contributor

it being a bugfix does not change the ffact that it has the balance approval tag, so that is a moot point to make here.
i'd also jsut suggest looking at other ways as its really not a fun experience to get slowed for a whole 4 seconds.

@antlersss

antlersss commented Aug 20, 2026

Copy link
Copy Markdown
Contributor Author

The "why is this PR good for the game" section states no balance reasoning as to why the value was altered, purely stating it's a bugfix.

The inclusion of a balance approved tag does not change the fact that there was no reason provided as to why the changes were made, from a balance perspective. Seeing as crusher is already one of the weakest t3 castes in the current game and nothing was given to supplement the nerf, the change should not have been made.

Passing it under the guise of a bugfix is bad practice. I encourage anyone in the future to atomize their PR's into a fix section and a balance section in the future.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

Balance You need to be a professional veteran game maintainer to comprehend what is being done here. size/XS Denotes a PR that changes 0-19 lines, ignoring generated files.

Projects

Status: Awaiting Review

Development

Successfully merging this pull request may close these issues.

2 participants