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Fixes to Godot 3.2 - #34

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Fixes to Godot 3.2#34
DarknessCatt wants to merge 1 commit into
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DarknessCatt:master

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@DarknessCatt

@DarknessCatt DarknessCatt commented Mar 8, 2020

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Closes #33, Closes #31.
Some fixes necessary on Godot 3.2.

@isair

isair commented Jul 19, 2020

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@kubecz3k Is this project still maintained? Would be good to have these changes in.

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Timer was not added to the SceneTree! Asset is different in Godot 3.2

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